Fashion + design + glitchy goddam weirdness = new fav Tumblr
I don’t know too much about the Sighht Tumblr, but I know what I like, and what I like is weird glitchy net art, Throbbing Gristle and psychedelic flashy things that hurt the eyes and brain. Which is exactly what Sighht is, and with every scroll it gets stranger and more fascinating. After some internet detective work by our in-house super sleuth (and INT Works art director) Callum, who first spotted this little blog of joy, it was discovered that two men named Joel Evey and Peter Steineck are behind Sighht.
“Sighht began as a live performance concept in tandem with music,” Peter tells us. “Joel and I had a few long conversations about glitch performance art, about how it was common to see some really complex technical work happening behind the table but a lot of muddy, psychedelic technicolor nonsense happening on the screen. So we started creating limitations for ourselves, first keeping things black and white, all about form, and secondly contextually considering what we were hearing. And ultimately that’s where Sighht comes from; exploration, improvisation, but controlled and considered.”
Joel adds: “It’s a really fun process, going from digital to analog back to digital, which really adds a lot of depth and improvisation to the final result.”
Joel’s a man of many talents it seems, and one who just loves the letter “h”, as exemplified in his Lighht design studio which sells his industrial design products. But it’s Sighht we really love, and man we just can’t stop goggling our little eyeballs all over its colours and swirls and compelling kinetic oddities. Goodbye, productivity, I’ll be staring at my screen for the rest of the day pretending I’m Cosey Fanni Tutti in the 1970s, but with all my clothes on.
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Emily joined It’s Nice That as Online Editor in the summer of 2014 after four years at Design Week. She is particularly interested in graphic design, branding and music. After working It's Nice That as both Online Editor and Deputy Editor, Emily left the company in 2016.