Mould Map's latest issue is brought to life as an exhibition
For it’s sixth issue, Mould Map has quite literally brought its publication to life. This issue, Terraformers will “take place as a exhibition/walk-in magazine” curated by its editors Hugh Frost and Leon Sadler. The magazine, dedicated to contemporary narrative comics, creates each issue as a reaction to a topic.
For this edition the issue, Terraformers is heavily steeped in sci-fi design. The imagery used has space-age colour palettes, other worldly illustrations, and references to futuristic predictions, all in the signature Mould Map swoosh of contemporary graphic design. The exhibition issue also “brings together over 50 practitioners whose work encompasses various approaches to world making, alongside historical visualisations of possible futures and their role in shaping the present.”
Terraformers will run until the 21 October 2016 and will showcase an array of drawing, painting, sculpture as well as textile and interactive works, “including a 3m high scroll painting by Guimi You, 3D printed weevil dildos by Joey Holder and a completely new quest computer game by GHXYK2, Andy Healy, BankBank and Swee Neezy, framed as a journey to find a special spice for the ultimate broth complete with a custom controller housed in a log.”
On Saturday the 15th October 2016 there will additionally be an unmissable special opening including a workshop in visual story telling with comic book artists Jonathan Chandler and Joseph P Kelly. You can catch up with the process of the exhibit and previews in action here.
Mould Map: Daniel Swan
Mould Map: Google Car Visualisation
Mould Map: Jonny Negron
Mould Map: Parker Ito
Mould Map: Brutus & Hanako Magazines / Collection Hui-Ying Kerr
Mould Map: Counterculture publications / Collection Kitty Clark
Mould Map: Lucas Alternative Plan / Collection Phil Asquith
Mould Map: Exhibition Guide
Share Article
Further Info
About the Author
—
Lucy (she/her) was part of the It’s Nice That team from 2016–2025, first joining as a staff writer after graduating from Chelsea College of Art with a degree in Graphic Design Communication, eventually becoming a senior editor on our editorial team, and most recently at Insights, a research-driven department with It’s Nice That.